In
this first game both teams successfully poured their bigfoot plaster
casts. Bones spent an extraordinary amount of time and effort
in
concealing his casts.
Yellow
team under Scott Olding disarmed the ELF bomb.
--------------------------------------------------------- Game
2
One
of our local
Rangers has “let it slip,” that the Bigfoot crosses the Barbwire Fence
in
his nightly route to the mess hall dumpster.It is likely that some fur has
been caught in the barbs.The Ranger has provided a compass
heading for the generals that should
take you close to the crossing point of this wire.Beat the other team to this point
and collect the hair tufts in your
evidence bags, each team will have 3 evidence bags. You may collect all
six
tufts in a single evidence bag, but if you are shot you must drop your
evidence
bag immediately, unless you are the general.Generals do not have to drop or
turn over evidence bags or any other
props to the other teams under any circumstance. Tufts of Bigfoot hair
are worth
2 points each.
The
Red ribbon
in the very back of the field is designated as the barbwire; the tufts
are
connected to this red ribbon.
Warning:
The
ELF’s will have once again emplaced another bomb in a different
location,
somewhere in the back half of the field. As before, in order to earn 5
points
for your expedition you must defuse the bomb correctly within 15
minutes.
Game
2 After-Action
Both
Teams collected hair samples, The Red Team Gathered the majority of the
hair,
and Yellow was again able to disarm the bomb.
----------------------------
Game
3
Last
night one
of our crew heard a local Hunter telling hunting stories at the local
pub.We learned that he had stepped
into manure… “the likes he had never
seen before…”
Your
mission is
clear, this strange manure must certainly hold the key DNA evidence to
confirm
the existence of Bigfoot.
The
Hunter
provided us with this napkin map, which in conjunction with a satellite
overlay
provided us with the coordinates to find this valuable excrement.
At
the start of
the game, the generals will be given the coordinates to the base of a
large Pine
tree.It is
believed that Bigfoot
may sleep in this tree at night.Beat
the other team to this point and collect as much excrement as possible
in your
evidence bags.
Each
team will
have 3 evidence bags. Fill them as full as possible, your team will be
judged on
the combined total weight at the end of the game. (Sand, water and
human
excrement will not count)As
before if you are shot you must drop your evidence bag immediately,
unless you
are the general.Generals
do not
have to drop or turn over evidence bags or any other props to the other
teams
under any circumstance.
Your
team gets
13 points for bringing in the most manure, by weight.
Also
don’t
forget that the Earth Liberation Front is still at large and intent on
bombing
the field.Disarming
the bomb is
still worth 5 Points.
Game
3
Bones
Red Team gathered the only dung, Bones evidence bags were stuffed to
the
breaking point, and two broke, so he filled his cargo
pockets. Neither
team was able to disarm the bomb, this gave the ELF's double
paint for the
next game
Game
4
As
experienced poparatsi
you know the value of a good photo.
This
will be
your moment to capture the Bigfoot on video on the run.We recently captured an ELF
laptop, cracked their code and learned how
the ELF has been tracking the Bigfoot.They
put radio Isotope laden bananas near the mess hall dumpster, and
apparently the
beast has eaten them. The beast is now track able by satellite. The
Elfs have
also hacked into a US surveillance satellite and are using it to track
the
beast.
Using
the
captured laptop we will be able to tell you approximately the location
of the
beast and his direction of movement. Use these coordinates we provide
just prior
to the game’s start to position your photographer for capturing this
magnificent beast on video.
Generals
will
designate a single player to be their photographer. The photographer
will not
carry a weapon during this game. If the photographer is eliminated he
must
immediately leave the field with the camera. He may not hand off the
camera to
another player during that game. The team with the best video of
Bigfoot (judged
by staff, after the game) will earn 14 Points
Warning:
The ELF
has another bomb in play, detonation time 15 minutes into the game.
Game
4 After-Action
Camera
problems prevented the Red Team from capturing any video.
Yellow Team
captured some excellent video of the Bigfoot.
Meanwhile a Red Team
player discovered the poorly hidden Footprints poured by
Yellow, and
snatched them. Yellow had left a trail of cast making
materials from their
footprint site, all the way back to their start point.
Game
5
This
game
entails 3 missions
1st
mission, Simply go out and collect your footprint casts and remove them
completely from the field, (to the area between the yellow tape and
your
bridge). The person exiting the field with the casts will not be
allowed to
re-enter the field unless this person is the general.All other players except the
general when carrying a
cast must, if shot, place the casts on the ground and exit the field.Recovered casts are worth 8 points
each (you may capture opponents casts
as well)..Casts must be unbroken and easily
recognizable as a large foot.
2ndMission, As before, new
coordinates on Bigfoot’s location and direction
of movement will be called in prior to the start of the game. Video
will be
judged after the game. 14 points.
3rdMissionDiffuse the ELFbomb 5 points.
Game
5 After-Action
Red
Team again captured no video, this time because, yellow was
able to put a
screen of experienced shooters between him and the bigfoot.
Red
Team was able to disarm the bomb, allowing them to go into the final
game with a
5 Point lead.
Game
6
Recent
internet
traffic between the Earth liberation forces in the field and their
Berkley
headquarters, has revealed that the Bigfoot is sick from the Radio
Isotopes in
the banana bait.“Hopefully”
they say,“None of
this will get
out to the press…”
All
we know is
that the ELFs have moved Bigfoot by stretcher to the old Indian
village, where
he died.
The
ELFs have
emplaced their last bomb near the beast in an attempt to destroy the
evidence of
why this magnificent creature actually died.
Your
mission is
to locate this dead creature, keeping him on the stretcher, carefully
bring him
back to the square bunker-like box at your team’s starting point and
place him
inside this morgue freezer, ending the game.Earning 40 points.
As
always,
dismantling the bomb is 5 points.
But,
If the bomb
detonates close to the Bigfoot (judges call, approx 50 feet)his value drops to 5 Points, as
there are lots of partial bigfoot
cadavers turning up in dumpsters all around the south.
Game
6 After-Action
Both
teams were fired up for this the final game. Bones leading
the yellow team
decided he would attempt to blow the bomb in place, if
successful, the
best the yellow team could score was 5 points for a tie. At
the start
signal, Bones dispatched his fastest runner, weaponless, to make a
kamikaze run
for the bomb. It was close, but the runner successfully
exploded the bomb
before being hosed down by the yellow team's lead
element. Now,
follow on forces from red were able to drag the bigfoot deep into the
swamp and
hide him until the game timer ran out.
The
Production Team from Wreckreation Nation said to thank everyone for
their
cooperation in the making of this episode of Adventure
Man.
This
once in a lifetime opportunity went off without a hitch, so
thank you for
your patience with the extended day, due to video
production. The date for
airing is not yet set, and we will let you know by emails, as
soon as we are
notified
The
raffle for the TM7 was won by Brian Messier, but he left early, so no
photo...